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Liste des 38 methodes correspondant à votre recherche :
Type Méthode Description Classe
public  boolean isEmpty() Returns true if this collection contains no elements. This implementation returns size() == 0. AbstractCollection
public  boolean isEmpty() Returns true if this map contains no key-value mappings. This implementation returns size() == 0. AbstractMap
public  boolean isEmpty() Determines whether the arc is empty. Arc2D.Double
public  boolean isEmpty() Determines whether the arc is empty. Arc2D.Float
public  boolean isEmpty() Tests whether this Area object encloses any area. Area
public  boolean isEmpty() Tests if this list has no elements. ArrayList
public  boolean isEmpty() Returns true if this Map contains no attributes. Attributes
public  boolean isEmpty() Returns true if this attribute set contains no attributes. AttributeSet
public  boolean isEmpty() Reports whether or not this BeanContext is empty. A BeanContext is considered empty when it contains zero nested children. BeanContextSupport
public  boolean isEmpty() Returns true if this BitSet contains no bits that are set to true. BitSet
public  boolean isEmpty() Returns true if this collection contains no elements. Collection
public  boolean isEmpty() Determines whether this composite name is empty. A composite name is empty if it has zero components. CompositeName
public  boolean isEmpty() Determines whether this compound name is empty. A compound name is empty if it has zero components. CompoundName
public  boolean isEmpty() Tests whether this list has any components. DefaultListModel
public  abstract boolean isEmpty() Tests if this dictionary maps no keys to value. The general contract for the isEmpty method is that the result is true if and only if this dictionary contains no entries. Dictionary
public  boolean isEmpty() Check if empty Element
public  boolean isEmpty() Determines whether or not the bounding box of this Ellipse2D is empty. Ellipse2D.Double
public  boolean isEmpty() Determines whether or not the bounding box of this Ellipse2D is empty. Ellipse2D.Float
public  boolean isEmpty() Returns true if this attribute set contains no attributes. HashAttributeSet
public  boolean isEmpty() Returns true if this map contains no key-value mappings. HashMap
public  boolean isEmpty() Returns true if this set contains no elements. HashSet
public  boolean isEmpty() Tests if this hashtable maps no keys to values. Hashtable
public  boolean isEmpty() Returns true if this identity hash map contains no key-value mappings. IdentityHashMap
public  boolean isEmpty() Returns true if this list contains no elements. List
public  boolean isEmpty() Returns true if this map contains no key-value mappings. Map
public  boolean isEmpty() Determines whether this name is empty. An empty name is one with zero components. Name
public  boolean isEmpty() Determines whether or not this Rectangle is empty. A Rectangle is empty if its width or its height is less than or equal to zero. Rectangle
public  boolean isEmpty() Determines whether or not this Rectangle2D is empty. Rectangle2D.Double
public  boolean isEmpty() Determines whether or not this Rectangle2D is empty. Rectangle2D.Float
public  abstract boolean isEmpty() Determines whether the RectangularShape is empty. When the RectangularShape is empty, it encloses no area. RectangularShape
public  boolean isEmpty() Returns true if this RenderingHints contains no key-value mappings. RenderingHints
public  boolean isEmpty() Determines whether or not this RoundRectangle2D is empty. RoundRectangle2D.Double
public  boolean isEmpty() Determines whether or not this RoundRectangle2D is empty. RoundRectangle2D.Float
public  boolean isEmpty() Returns true if this set contains no elements. Set
public  boolean isEmpty() Checks whether the set of attributes is empty. SimpleAttributeSet
public  boolean isEmpty() Returns true if this set contains no elements. TreeSet
public  boolean isEmpty() Tests if this vector has no components. Vector
public  boolean isEmpty() Returns true if this map contains no key-value mappings. This result is a snapshot, and may not reflect unprocessed entries that will be removed before next attempted access because they are no longer referenced. WeakHashMap