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Préférences
Moteurs de recherche
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JavaTM 2 Platform Std. Ed. v1.4.2
javax.swing.plaf.multi
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Constructor Summary | |
MultiLookAndFeel()
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Method Summary | |
static ComponentUI |
createUIs(ComponentUI mui,
Vector uis,
JComponent target)
Creates the ComponentUI objects
required to present
the target component,
placing the objects in the uis vector and
returning the
ComponentUI object
that best represents the component's UI. |
UIDefaults |
getDefaults()
Creates, initializes, and returns the look and feel specific defaults. |
String |
getDescription()
Returns a one-line description of this look and feel. |
String |
getID()
Returns a string, suitable for use by applications/services, that identifies this look and feel. |
String |
getName()
Returns a string, suitable for use in menus, that identifies this look and feel. |
boolean |
isNativeLookAndFeel()
Returns false ;
this look and feel is not native to any platform. |
boolean |
isSupportedLookAndFeel()
Returns true ;
every platform permits this look and feel. |
protected static ComponentUI[] |
uisToArray(Vector uis)
Creates an array, populates it with UI objects from the passed-in vector, and returns the array. |
Methods inherited from class javax.swing.LookAndFeel |
getDesktopPropertyValue, getSupportsWindowDecorations, initialize, installBorder, installColors, installColorsAndFont, loadKeyBindings, makeComponentInputMap, makeIcon, makeInputMap, makeKeyBindings, provideErrorFeedback, toString, uninitialize, uninstallBorder |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
public MultiLookAndFeel()
Method Detail |
public String getName()
getName
in class LookAndFeel
public String getID()
getID
in class LookAndFeel
public String getDescription()
getDescription
in class LookAndFeel
public boolean isNativeLookAndFeel()
false
;
this look and feel is not native to any platform.
isNativeLookAndFeel
in class LookAndFeel
false
public boolean isSupportedLookAndFeel()
true
;
every platform permits this look and feel.
isSupportedLookAndFeel
in class LookAndFeel
true
UIManager.setLookAndFeel(javax.swing.LookAndFeel)
public UIDefaults getDefaults()
ComponentUI
class names
(such as "javax.swing.plaf.multi.MultiButtonUI").
getDefaults
in class LookAndFeel
UIDefaults
objectJComponent.getUIClassID()
public static ComponentUI createUIs(ComponentUI mui, Vector uis, JComponent target)
ComponentUI
objects
required to present
the target
component,
placing the objects in the uis
vector and
returning the
ComponentUI
object
that best represents the component's UI.
This method finds the ComponentUI
objects
by invoking
getDefaults().getUI(target)
on each
default and auxiliary look and feel currently in use.
The first UI object this method adds
to the uis
vector
is for the default look and feel.
This method is invoked by the createUI
method
of MultiXxxxUI
classes.
mui
- the ComponentUI
object
that represents the complete UI
for the target
component;
this should be an instance
of one of the MultiXxxxUI
classesuis
- a Vector
;
generally this is the uis
field
of the mui
argumenttarget
- a component whose UI is represented by mui
mui
if the component has any auxiliary UI objects;
otherwise, returns the UI object for the default look and feel
or null
if the default UI object couldn't be foundUIManager.getAuxiliaryLookAndFeels()
,
UIDefaults.getUI(javax.swing.JComponent)
,
MultiButtonUI.uis
,
MultiButtonUI.createUI(javax.swing.JComponent)
protected static ComponentUI[] uisToArray(Vector uis)
uis
is null,
this method returns an array with zero elements.
If uis
is an empty vector,
this method returns null
.
A run-time error occurs if any objects in the uis
vector
are not of type ComponentUI
.
uis
- a vector containing ComponentUI
objects