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Préférences
Moteurs de recherche
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| JavaTM 2 Platform Std. Ed. v1.5.0
java.awt
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| Constructor Summary | |
|---|---|
protected |
Graphics2D()
Constructs a new Graphics2D object. |
| Method Summary | |
|---|---|
abstract void |
addRenderingHints(Map<?,?> hints)
Sets the values of an arbitrary number of preferences for the rendering algorithms. |
abstract void |
clip(Shape s)
Intersects the current Clip with the interior of the
specified Shape and sets the Clip to the
resulting intersection. |
abstract void |
draw(Shape s)
Strokes the outline of a Shape using the settings of the
current Graphics2D context. |
void |
draw3DRect(int x,
int y,
int width,
int height,
boolean raised)
Draws a 3-D highlighted outline of the specified rectangle. |
abstract void |
drawGlyphVector(GlyphVector g,
float x,
float y)
Renders the text of the specified GlyphVector using
the Graphics2D context's rendering attributes. |
abstract void |
drawImage(BufferedImage img,
BufferedImageOp op,
int x,
int y)
Renders a BufferedImage that is
filtered with a
BufferedImageOp. |
abstract boolean |
drawImage(Image img,
AffineTransform xform,
ImageObserver obs)
Renders an image, applying a transform from image space into user space before drawing. |
abstract void |
drawRenderableImage(RenderableImage img,
AffineTransform xform)
Renders a RenderableImage,
applying a transform from image space into user space before drawing. |
abstract void |
drawRenderedImage(RenderedImage img,
AffineTransform xform)
Renders a RenderedImage,
applying a transform from image
space into user space before drawing. |
abstract void |
drawString(AttributedCharacterIterator iterator,
float x,
float y)
Renders the text of the specified iterator, using the Graphics2D context's current Paint. |
abstract void |
drawString(AttributedCharacterIterator iterator,
int x,
int y)
Renders the text of the specified iterator, using the Graphics2D context's current Paint. |
abstract void |
drawString(String s,
float x,
float y)
Renders the text specified by the specified String,
using the current text attribute state in the Graphics2D context. |
abstract void |
drawString(String str,
int x,
int y)
Renders the text of the specified String, using the
current text attribute state in the Graphics2D context. |
abstract void |
fill(Shape s)
Fills the interior of a Shape using the settings of the
Graphics2D context. |
void |
fill3DRect(int x,
int y,
int width,
int height,
boolean raised)
Paints a 3-D highlighted rectangle filled with the current color. |
abstract Color |
getBackground()
Returns the background color used for clearing a region. |
abstract Composite |
getComposite()
Returns the current Composite in the
Graphics2D context. |
abstract GraphicsConfiguration |
getDeviceConfiguration()
Returns the device configuration associated with this Graphics2D. |
abstract FontRenderContext |
getFontRenderContext()
Get the rendering context of the Font within this
Graphics2D context. |
abstract Paint |
getPaint()
Returns the current Paint of the
Graphics2D context. |
abstract Object |
getRenderingHint(RenderingHints.Key hintKey)
Returns the value of a single preference for the rendering algorithms. |
abstract RenderingHints |
getRenderingHints()
Gets the preferences for the rendering algorithms. |
abstract Stroke |
getStroke()
Returns the current Stroke in the
Graphics2D context. |
abstract AffineTransform |
getTransform()
Returns a copy of the current Transform in the
Graphics2D context. |
abstract boolean |
hit(Rectangle rect,
Shape s,
boolean onStroke)
Checks whether or not the specified Shape intersects
the specified Rectangle, which is in device
space. |
abstract void |
rotate(double theta)
Concatenates the current Graphics2D
Transform with a rotation transform. |
abstract void |
rotate(double theta,
double x,
double y)
Concatenates the current Graphics2D
Transform with a translated rotation
transform. |
abstract void |
scale(double sx,
double sy)
Concatenates the current Graphics2D
Transform with a scaling transformation
Subsequent rendering is resized according to the specified scaling
factors relative to the previous scaling. |
abstract void |
setBackground(Color color)
Sets the background color for the Graphics2D context. |
abstract void |
setComposite(Composite comp)
Sets the Composite for the Graphics2D context. |
abstract void |
setPaint(Paint paint)
Sets the Paint attribute for the
Graphics2D context. |
abstract void |
setRenderingHint(RenderingHints.Key hintKey,
Object hintValue)
Sets the value of a single preference for the rendering algorithms. |
abstract void |
setRenderingHints(Map<?,?> hints)
Replaces the values of all preferences for the rendering algorithms with the specified hints. |
abstract void |
setStroke(Stroke s)
Sets the Stroke for the Graphics2D context. |
abstract void |
setTransform(AffineTransform Tx)
Overwrites the Transform in the Graphics2D context. |
abstract void |
shear(double shx,
double shy)
Concatenates the current Graphics2D
Transform with a shearing transform. |
abstract void |
transform(AffineTransform Tx)
Composes an AffineTransform object with the
Transform in this Graphics2D according
to the rule last-specified-first-applied. |
abstract void |
translate(double tx,
double ty)
Concatenates the current Graphics2D Transform
with a translation transform. |
abstract void |
translate(int x,
int y)
Translates the origin of the Graphics2D context to the
point (x, y) in the current coordinate system. |
| Methods inherited from class java.awt.Graphics |
|---|
clearRect, clipRect, copyArea, create, create, dispose, drawArc, drawBytes, drawChars, drawImage, drawImage, drawImage, drawImage, drawImage, drawImage, drawLine, drawOval, drawPolygon, drawPolygon, drawPolyline, drawRect, drawRoundRect, fillArc, fillOval, fillPolygon, fillPolygon, fillRect, fillRoundRect, finalize, getClip, getClipBounds, getClipBounds, getClipRect, getColor, getFont, getFontMetrics, getFontMetrics, hitClip, setClip, setClip, setColor, setFont, setPaintMode, setXORMode, toString |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
|---|
protected Graphics2D()
Graphics2D object. Since
Graphics2D is an abstract class, and since it must be
customized by subclasses for different output devices,
Graphics2D objects cannot be created directly.
Instead, Graphics2D objects must be obtained from another
Graphics2D object, created by a
Component, or obtained from images such as
BufferedImage objects.
Component.getGraphics(),
Graphics.create()| Method Detail |
|---|
public void draw3DRect(int x,
int y,
int width,
int height,
boolean raised)
The colors used for the highlighting effect are determined
based on the current color.
The resulting rectangle covers an area that is
width + 1 pixels wide
by height + 1 pixels tall. This method
uses the current Color exclusively and ignores
the current Paint.
draw3DRect in class Graphicsx - the x coordinate of the rectangle to be drawn.y - the y coordinate of the rectangle to be drawn.width - the width of the rectangle to be drawn.height - the height of the rectangle to be drawn.raised - a boolean that determines whether the rectangle
appears to be raised above the surface
or sunk into the surface.Graphics.fill3DRect(int, int, int, int, boolean)
public void fill3DRect(int x,
int y,
int width,
int height,
boolean raised)
Color. This method uses
the current Color exclusively and ignores the current
Paint.
fill3DRect in class Graphicsx - the x coordinate of the rectangle to be filled.y - the y coordinate of the rectangle to be filled.width - the width of the rectangle to be filled.height - the height of the rectangle to be filled.raised - a boolean value that determines whether the
rectangle appears to be raised above the surface
or etched into the surface.Graphics.draw3DRect(int, int, int, int, boolean)public abstract void draw(Shape s)
Shape using the settings of the
current Graphics2D context. The rendering attributes
applied include the Clip, Transform,
Paint, Composite and
Stroke attributes.
s - the Shape to be renderedsetStroke(java.awt.Stroke),
setPaint(java.awt.Paint),
Graphics.setColor(java.awt.Color),
transform(java.awt.geom.AffineTransform),
setTransform(java.awt.geom.AffineTransform),
clip(java.awt.Shape),
Graphics.setClip(int, int, int, int),
setComposite(java.awt.Composite)public abstract boolean drawImage(Image img, AffineTransform xform, ImageObserver obs)
Transform in the Graphics2D.
The specified transformation is applied to the image before the
transform attribute in the Graphics2D context is applied.
The rendering attributes applied include the Clip,
Transform, and Composite attributes.
Note that no rendering is done if the specified transform is
noninvertible.
img - the specified image to be rendered.
This method does nothing if img is null.xform - the transformation from image space into user spaceobs - the ImageObserver
to be notified as more of the Image
is converted
true if the Image is
fully loaded and completely rendered, or if it's null;
false if the Image is still being loaded.transform(java.awt.geom.AffineTransform),
setTransform(java.awt.geom.AffineTransform),
setComposite(java.awt.Composite),
clip(java.awt.Shape),
Graphics.setClip(int, int, int, int)public abstract void drawImage(BufferedImage img, BufferedImageOp op, int x, int y)
BufferedImage that is
filtered with a
BufferedImageOp.
The rendering attributes applied include the Clip,
Transform
and Composite attributes. This is equivalent to:
img1 = op.filter(img, null); drawImage(img1, new AffineTransform(1f,0f,0f,1f,x,y), null);
op - the filter to be applied to the image before renderingimg - the specified BufferedImage to be rendered.
This method does nothing if img is null.x - the x coordinate of the location in user space where
the upper left corner of the image is renderedy - the y coordinate of the location in user space where
the upper left corner of the image is renderedtransform(java.awt.geom.AffineTransform),
setTransform(java.awt.geom.AffineTransform),
setComposite(java.awt.Composite),
clip(java.awt.Shape),
Graphics.setClip(int, int, int, int)public abstract void drawRenderedImage(RenderedImage img, AffineTransform xform)
RenderedImage,
applying a transform from image
space into user space before drawing.
The transformation from user space into device space is done with
the current Transform in the Graphics2D.
The specified transformation is applied to the image before the
transform attribute in the Graphics2D context is applied.
The rendering attributes applied include the Clip,
Transform, and Composite attributes. Note
that no rendering is done if the specified transform is
noninvertible.
img - the image to be rendered. This method does
nothing if img is null.xform - the transformation from image space into user spacetransform(java.awt.geom.AffineTransform),
setTransform(java.awt.geom.AffineTransform),
setComposite(java.awt.Composite),
clip(java.awt.Shape),
Graphics.setClip(int, int, int, int)public abstract void drawRenderableImage(RenderableImage img, AffineTransform xform)
RenderableImage,
applying a transform from image space into user space before drawing.
The transformation from user space into device space is done with
the current Transform in the Graphics2D.
The specified transformation is applied to the image before the
transform attribute in the Graphics2D context is applied.
The rendering attributes applied include the Clip,
Transform, and Composite attributes. Note
that no rendering is done if the specified transform is
noninvertible.
Rendering hints set on the Graphics2D object might
be used in rendering the RenderableImage.
If explicit control is required over specific hints recognized by a
specific RenderableImage, or if knowledge of which hints
are used is required, then a RenderedImage should be
obtained directly from the RenderableImage
and rendered using
drawRenderedImage.
img - the image to be rendered. This method does
nothing if img is null.xform - the transformation from image space into user spacetransform(java.awt.geom.AffineTransform),
setTransform(java.awt.geom.AffineTransform),
setComposite(java.awt.Composite),
clip(java.awt.Shape),
Graphics.setClip(int, int, int, int),
drawRenderedImage(java.awt.image.RenderedImage, java.awt.geom.AffineTransform)public abstract void drawString(String str, int x, int y)
String, using the
current text attribute state in the Graphics2D context.
The baseline of the
first character is at position (x, y) in
the User Space.
The rendering attributes applied include the Clip,
Transform, Paint, Font and
Composite attributes. For characters in script
systems such as Hebrew and Arabic, the glyphs can be rendered from
right to left, in which case the coordinate supplied is the
location of the leftmost character on the baseline.
drawString in class Graphicsstr - the string to be renderedx - the x coordinate of the location where the
String should be renderedy - the y coordinate of the location where the
String should be rendered
NullPointerException - if str is
nullGraphics.drawBytes(byte[], int, int, int, int),
Graphics.drawChars(char[], int, int, int, int)public abstract void drawString(String s, float x, float y)
String,
using the current text attribute state in the Graphics2D context.
The baseline of the first character is at position
(x, y) in the User Space.
The rendering attributes applied include the Clip,
Transform, Paint, Font and
Composite attributes. For characters in script systems
such as Hebrew and Arabic, the glyphs can be rendered from right to
left, in which case the coordinate supplied is the location of the
leftmost character on the baseline.
s - the String to be renderedx - the x coordinate of the location where the
String should be renderedy - the y coordinate of the location where the
String should be rendered
NullPointerException - if str is
nullsetPaint(java.awt.Paint),
Graphics.setColor(java.awt.Color),
Graphics.setFont(java.awt.Font),
setTransform(java.awt.geom.AffineTransform),
setComposite(java.awt.Composite),
Graphics.setClip(int, int, int, int)public abstract void drawString(AttributedCharacterIterator iterator, int x, int y)
Graphics2D context's current Paint. The
iterator has to specify a font
for each character. The baseline of the
first character is at position (x, y) in the
User Space.
The rendering attributes applied include the Clip,
Transform, Paint, and
Composite attributes.
For characters in script systems such as Hebrew and Arabic,
the glyphs can be rendered from right to left, in which case the
coordinate supplied is the location of the leftmost character
on the baseline.
drawString in class Graphicsiterator - the iterator whose text is to be renderedx - the x coordinate where the iterator's text is to be
renderedy - the y coordinate where the iterator's text is to be
renderedsetPaint(java.awt.Paint),
Graphics.setColor(java.awt.Color),
setTransform(java.awt.geom.AffineTransform),
setComposite(java.awt.Composite),
Graphics.setClip(int, int, int, int)public abstract void drawString(AttributedCharacterIterator iterator, float x, float y)
Graphics2D context's current Paint. The
iterator must specify a font
for each character. The baseline of the
first character is at position (x, y) in the
User Space.
The rendering attributes applied include the Clip,
Transform, Paint, and
Composite attributes.
For characters in script systems such as Hebrew and Arabic,
the glyphs can be rendered from right to left, in which case the
coordinate supplied is the location of the leftmost character
on the baseline.
iterator - the iterator whose text is to be renderedx - the x coordinate where the iterator's text is to be
renderedy - the y coordinate where the iterator's text is to be
renderedsetPaint(java.awt.Paint),
Graphics.setColor(java.awt.Color),
setTransform(java.awt.geom.AffineTransform),
setComposite(java.awt.Composite),
Graphics.setClip(int, int, int, int)public abstract void drawGlyphVector(GlyphVector g, float x, float y)
GlyphVector using
the Graphics2D context's rendering attributes.
The rendering attributes applied include the Clip,
Transform, Paint, and
Composite attributes. The GlyphVector
specifies individual glyphs from a Font.
The GlyphVector can also contain the glyph positions.
This is the fastest way to render a set of characters to the
screen.
g - the GlyphVector to be renderedx - the x position in User Space where the glyphs should
be renderedy - the y position in User Space where the glyphs should
be renderedFont.createGlyphVector(java.awt.font.FontRenderContext, java.lang.String),
GlyphVector,
setPaint(java.awt.Paint),
Graphics.setColor(java.awt.Color),
setTransform(java.awt.geom.AffineTransform),
setComposite(java.awt.Composite),
Graphics.setClip(int, int, int, int)public abstract void fill(Shape s)
Shape using the settings of the
Graphics2D context. The rendering attributes applied
include the Clip, Transform,
Paint, and Composite.
s - the Shape to be filledsetPaint(java.awt.Paint),
Graphics.setColor(java.awt.Color),
transform(java.awt.geom.AffineTransform),
setTransform(java.awt.geom.AffineTransform),
setComposite(java.awt.Composite),
clip(java.awt.Shape),
Graphics.setClip(int, int, int, int)public abstract boolean hit(Rectangle rect, Shape s, boolean onStroke)
Shape intersects
the specified Rectangle, which is in device
space. If onStroke is false, this method checks
whether or not the interior of the specified Shape
intersects the specified Rectangle. If
onStroke is true, this method checks
whether or not the Stroke of the specified
Shape outline intersects the specified
Rectangle.
The rendering attributes taken into account include the
Clip, Transform, and Stroke
attributes.
rect - the area in device space to check for a hits - the Shape to check for a hitonStroke - flag used to choose between testing the
stroked or the filled shape. If the flag is true, the
Stroke oultine is tested. If the flag is
false, the filled Shape is tested.
true if there is a hit; false
otherwise.setStroke(java.awt.Stroke),
fill(java.awt.Shape),
draw(java.awt.Shape),
transform(java.awt.geom.AffineTransform),
setTransform(java.awt.geom.AffineTransform),
clip(java.awt.Shape),
Graphics.setClip(int, int, int, int)public abstract GraphicsConfiguration getDeviceConfiguration()
Graphics2D.
Graphics2D.public abstract void setComposite(Composite comp)
Composite for the Graphics2D context.
The Composite is used in all drawing methods such as
drawImage, drawString, draw,
and fill. It specifies how new pixels are to be combined
with the existing pixels on the graphics device during the rendering
process.
If this Graphics2D context is drawing to a
Component on the display screen and the
Composite is a custom object rather than an
instance of the AlphaComposite class, and if
there is a security manager, its checkPermission
method is called with an AWTPermission("readDisplayPixels")
permission.
comp - the Composite object to be used for rendering
SecurityException - if a custom Composite object is being
used to render to the screen and a security manager
is set and its checkPermission method
does not allow the operation.Graphics.setXORMode(java.awt.Color),
Graphics.setPaintMode(),
getComposite(),
AlphaComposite,
SecurityManager.checkPermission(java.security.Permission),
AWTPermissionpublic abstract void setPaint(Paint paint)
Paint attribute for the
Graphics2D context. Calling this method
with a null Paint object does
not have any effect on the current Paint attribute
of this Graphics2D.
paint - the Paint object to be used to generate
color during the rendering process, or nullGraphics.setColor(java.awt.Color),
getPaint(),
GradientPaint,
TexturePaintpublic abstract void setStroke(Stroke s)
Stroke for the Graphics2D context.
s - the Stroke object to be used to stroke a
Shape during the rendering processBasicStroke,
getStroke()public abstract void setRenderingHint(RenderingHints.Key hintKey, Object hintValue)
RenderingHints class for definitions of some common
keys and values.
hintKey - the key of the hint to be set.hintValue - the value indicating preferences for the specified
hint category.getRenderingHint(RenderingHints.Key),
RenderingHintspublic abstract Object getRenderingHint(RenderingHints.Key hintKey)
RenderingHints class for definitions of some common
keys and values.
hintKey - the key corresponding to the hint to get.
RenderingHints class.RenderingHints,
setRenderingHint(RenderingHints.Key, Object)public abstract void setRenderingHints(Map<?,?> hints)
hints.
The existing values for all rendering hints are discarded and
the new set of known hints and values are initialized from the
specified Map object.
Hint categories include controls for rendering quality and
overall time/quality trade-off in the rendering process.
Refer to the RenderingHints class for definitions of
some common keys and values.
hints - the rendering hints to be setgetRenderingHints(),
RenderingHintspublic abstract void addRenderingHints(Map<?,?> hints)
Map object are modified.
All other preferences not present in the specified
object are left unmodified.
Hint categories include controls for rendering quality and
overall time/quality trade-off in the rendering process.
Refer to the RenderingHints class for definitions of
some common keys and values.
hints - the rendering hints to be setRenderingHintspublic abstract RenderingHints getRenderingHints()
RenderingHints class for definitions of some common
keys and values.
RenderingHints
that contains the current preferences.RenderingHints,
setRenderingHints(Map)
public abstract void translate(int x,
int y)
Graphics2D context to the
point (x, y) in the current coordinate system.
Modifies the Graphics2D context so that its new origin
corresponds to the point (x, y) in the
Graphics2D context's former coordinate system. All
coordinates used in subsequent rendering operations on this graphics
context are relative to this new origin.
x - the specified x coordinatey - the specified y coordinate
public abstract void translate(double tx,
double ty)
Graphics2D Transform
with a translation transform.
Subsequent rendering is translated by the specified
distance relative to the previous position.
This is equivalent to calling transform(T), where T is an
AffineTransform represented by the following matrix:
[ 1 0 tx ]
[ 0 1 ty ]
[ 0 0 1 ]
tx - the distance to translate along the x-axisty - the distance to translate along the y-axispublic abstract void rotate(double theta)
Graphics2D
Transform with a rotation transform.
Subsequent rendering is rotated by the specified radians relative
to the previous origin.
This is equivalent to calling transform(R), where R is an
AffineTransform represented by the following matrix:
[ cos(theta) -sin(theta) 0 ]
[ sin(theta) cos(theta) 0 ]
[ 0 0 1 ]
Rotating with a positive angle theta rotates points on the positive
x axis toward the positive y axis.
theta - the angle of rotation in radians
public abstract void rotate(double theta,
double x,
double y)
Graphics2D
Transform with a translated rotation
transform. Subsequent rendering is transformed by a transform
which is constructed by translating to the specified location,
rotating by the specified radians, and translating back by the same
amount as the original translation. This is equivalent to the
following sequence of calls:
translate(x, y);
rotate(theta);
translate(-x, -y);
Rotating with a positive angle theta rotates points on the positive
x axis toward the positive y axis.
theta - the angle of rotation in radiansx - the x coordinate of the origin of the rotationy - the y coordinate of the origin of the rotation
public abstract void scale(double sx,
double sy)
Graphics2D
Transform with a scaling transformation
Subsequent rendering is resized according to the specified scaling
factors relative to the previous scaling.
This is equivalent to calling transform(S), where S is an
AffineTransform represented by the following matrix:
[ sx 0 0 ]
[ 0 sy 0 ]
[ 0 0 1 ]
sx - the amount by which X coordinates in subsequent
rendering operations are multiplied relative to previous
rendering operations.sy - the amount by which Y coordinates in subsequent
rendering operations are multiplied relative to previous
rendering operations.
public abstract void shear(double shx,
double shy)
Graphics2D
Transform with a shearing transform.
Subsequent renderings are sheared by the specified
multiplier relative to the previous position.
This is equivalent to calling transform(SH), where SH
is an AffineTransform represented by the following
matrix:
[ 1 shx 0 ]
[ shy 1 0 ]
[ 0 0 1 ]
shx - the multiplier by which coordinates are shifted in
the positive X axis direction as a function of their Y coordinateshy - the multiplier by which coordinates are shifted in
the positive Y axis direction as a function of their X coordinatepublic abstract void transform(AffineTransform Tx)
AffineTransform object with the
Transform in this Graphics2D according
to the rule last-specified-first-applied. If the current
Transform is Cx, the result of composition
with Tx is a new Transform Cx'. Cx' becomes the
current Transform for this Graphics2D.
Transforming a point p by the updated Transform Cx' is
equivalent to first transforming p by Tx and then transforming
the result by the original Transform Cx. In other
words, Cx'(p) = Cx(Tx(p)). A copy of the Tx is made, if necessary,
so further modifications to Tx do not affect rendering.
Tx - the AffineTransform object to be composed with
the current TransformsetTransform(java.awt.geom.AffineTransform),
AffineTransformpublic abstract void setTransform(AffineTransform Tx)
Graphics2D context.
WARNING: This method should never be used to apply a new
coordinate transform on top of an existing transform because the
Graphics2D might already have a transform that is
needed for other purposes, such as rendering Swing
components or applying a scaling transformation to adjust for the
resolution of a printer.
To add a coordinate transform, use the
transform, rotate, scale,
or shear methods. The setTransform
method is intended only for restoring the original
Graphics2D transform after rendering, as shown in this
example:
// Get the current transform AffineTransform saveAT = g2.getTransform(); // Perform transformation g2d.transform(...); // Render g2d.draw(...); // Restore original transform g2d.setTransform(saveAT);
Tx - the AffineTransform that was retrieved
from the getTransform methodtransform(java.awt.geom.AffineTransform),
getTransform(),
AffineTransformpublic abstract AffineTransform getTransform()
Transform in the
Graphics2D context.
AffineTransform in the
Graphics2D context.transform(java.awt.geom.AffineTransform),
setTransform(java.awt.geom.AffineTransform)public abstract Paint getPaint()
Paint of the
Graphics2D context.
Graphics2D Paint,
which defines a color or pattern.setPaint(java.awt.Paint),
Graphics.setColor(java.awt.Color)public abstract Composite getComposite()
Composite in the
Graphics2D context.
Graphics2D Composite,
which defines a compositing style.setComposite(java.awt.Composite)public abstract void setBackground(Color color)
Graphics2D context.
The background color is used for clearing a region.
When a Graphics2D is constructed for a
Component, the background color is
inherited from the Component. Setting the background color
in the Graphics2D context only affects the subsequent
clearRect calls and not the background color of the
Component. To change the background
of the Component, use appropriate methods of
the Component.
color - the background color that isused in
subsequent calls to clearRectgetBackground(),
Graphics.clearRect(int, int, int, int)public abstract Color getBackground()
Graphics2D Color,
which defines the background color.setBackground(java.awt.Color)public abstract Stroke getStroke()
Stroke in the
Graphics2D context.
Graphics2D Stroke,
which defines the line style.setStroke(java.awt.Stroke)public abstract void clip(Shape s)
Clip with the interior of the
specified Shape and sets the Clip to the
resulting intersection. The specified Shape is
transformed with the current Graphics2D
Transform before being intersected with the current
Clip. This method is used to make the current
Clip smaller.
To make the Clip larger, use setClip.
The user clip modified by this method is independent of the
clipping associated with device bounds and visibility. If no clip has
previously been set, or if the clip has been cleared using
setClip with a null
argument, the specified Shape becomes the new
user clip.
s - the Shape to be intersected with the current
Clip. If s is null,
this method clears the current Clip.public abstract FontRenderContext getFontRenderContext()
Font within this
Graphics2D context.
The FontRenderContext
encapsulates application hints such as anti-aliasing and
fractional metrics, as well as target device specific information
such as dots-per-inch. This information should be provided by the
application when using objects that perform typographical
formatting, such as Font and
TextLayout. This information should also be provided
by applications that perform their own layout and need accurate
measurements of various characteristics of glyphs such as advance
and line height when various rendering hints have been applied to
the text rendering.
FontRenderContext,
Font.createGlyphVector(java.awt.font.FontRenderContext, java.lang.String),
TextLayout